Sonical.ly: UX Design Solutions & A/B Testing

Closed
Sonical.ly
Vancouver, British Columbia, Canada
Elmo Chong
CEO
(15)
4
Project
Academic experience
120 hours per student
Student
Anywhere
Intermediate level

Project scope

Categories
Data analysis UI design UX design Market research Mobile app development
Skills
aaa video games product design user experience (ux) design pop music guitars
Details

PROJECT DESCRIPTION/DESCRIPTION DU PROJET:

Sonical.ly is an early stage gaming and education tech startup whose mandate is to make music creation easily accessible to everyone. The company was founded by Juno Award winning K-pop music producer/product designer/educator Elmo Chong and K-pop songwriter/developer/designer Andrew Choi, who are spearheading an exciting new phase of iterative growth towards product market fit.

To elevate successful outcomes, Sonical.ly has enlisted an elite board of advisors that are accomplished experts in AAA gaming and Venture Investing. These advisors include:

  1. Charles Huang: Music game legend and founder of the Guitar Hero franchise.
  2. Jungwon Hahn: Former Managing Director of Blizzard Entertainment.
  3. John Kim: Silicon Valley Venture Capitalist for Amasia .

Problem:

We are looking to reduce user drop off upon onboarding into our application.

We would also like to increase user retention and time spent in our application.

Deliverables

KEY PROJECT ACTIVITIES/TÂCHES ASSOCIÉES AU PROJET:

  • UX Design Solutions.
  • UI Design Solutions.
  • Analyze quantitative and qualitative data to find solutions that will reduce any friction within the user experience.

FINAL PROJECT DELIVERABLES/LIVRABLES DU PROJET:

  • Enhance the user journey through a seamless well thought out design flow.
  • New user onboarding flow design.
  • Mobile application subscription modelling.
  • Increase in user retention.
  • Increase in time spent in the application.
  • Create new assets
Mentorship

We will be available at all times during work hours to discuss deliverables, guidance, updates and goals.

About the company

Company
Vancouver, British Columbia, Canada
2 - 10 employees
Entertainment, Education

We make games and content that educate music creators.