Art Development for Puzzle Game

Open
Picnic Game Labs
Toronto, Ontario, Canada
He / Him
CEO
4
Project
Academic experience
120 hours of work total
Student
Anywhere
Intermediate level

Project scope

Categories
UI design Graphic design Illustration Visual arts
Skills
animations ui components character animation unity engine
Details

Develop polished 2D art assets, including characters, environment props, and UI elements, maintaining consistency with the game’s aesthetic. Create fluid character animations for movements, interactions, and cutscenes, while animating background elements to enhance immersion. Ensure seamless integration of all assets into Unity, aligning with gameplay and narrative.

Deliverables

Art and Animation Tasks:

  • Asset Creation:
  • Develop a set of polished 2D art assets consistent with the game's aesthetic style, including characters, environment props, and UI elements.
  • Character Animation:
  • Create fluid animations for character movements, interactions, and story-driven cutscenes.
  • Environmental Animation:
  • Animate background elements to enhance the game's immersive experience

Deliverables:

  • Library of 2D assets
  • A set of in-game animated sequences ready for use.


Mentorship
Domain expertise and knowledge

Providing specialized, in-depth knowledge and general industry insights for a comprehensive understanding.

Skills, knowledge and expertise

Sharing knowledge in specific technical skills, techniques, methodologies required for the project.

Regular meetings

Scheduled check-ins to discuss progress, address challenges, and provide feedback.

About the company

Company
Toronto, Ontario, Canada
2 - 10 employees
Media & production, Technology

Picnic Game Labs is a Toronto-based digital development and research studio